Editor demo launch!


Here is a devlog since the beginning of the Improve My Game Jam 33! This devlog consists of the commit messages from the git repository hosting CEO Fish.

DateCommit
May 30, 2024
Add close button to floating UI
Spawn an actual fish when a new fish is born
Add exclusive fish partners, and tune movement for honey gouramis
May 31, 2024
Add money for buying and selling fish
Make water quality affect breeding rate
Add kill fish method
June 1, 2024
Make mesh edit disabled by default
Amend money saving commit
Add money saving
June 2, 2024
Disable features for demo release
Fix mesh edit being disabled when substrate editor opens
Make money round in display
Increase breeding constant
Make fish cost and sell the same
Make fish drop water quality
Add sell half of fish button
Make hardscape and plants cost money
Add prices to UI
June 3, 2024
Add grid input manager
Add character controller
June 4, 2024
Disable camera pan
Update one line from previous commit
Revamp camera rotation system
Add player and placement system as prefabs
Change main scene to daylight
Add scriptable object to hold grid objects data
Add programmer art for items for grid placement system
Unpack unnecessary prefabs
Add grid position indicators
June 6, 2024
Fix bug where execution of Awake methods is different in build than in editor
Lighting issue where directional light would overwhelm item previews
Fix bug where deleting fish of different species throws nullref

Files

CEOFishDemo.zip 54 MB
Jun 06, 2024

Get CEO Fish (Tank Editor Demo)

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