Editor demo launch!
CEO Fish (Tank Editor Demo) » Devlog
Here is a devlog since the beginning of the Improve My Game Jam 33! This devlog consists of the commit messages from the git repository hosting CEO Fish.
Date | Commit |
May 30, 2024 | Add close button to floating UI Spawn an actual fish when a new fish is born Add exclusive fish partners, and tune movement for honey gouramis |
May 31, 2024 | Add money for buying and selling fish Make water quality affect breeding rate Add kill fish method |
June 1, 2024 | Make mesh edit disabled by default Amend money saving commit Add money saving |
June 2, 2024 | Disable features for demo release Fix mesh edit being disabled when substrate editor opens Make money round in display Increase breeding constant Make fish cost and sell the same Make fish drop water quality Add sell half of fish button Make hardscape and plants cost money Add prices to UI |
June 3, 2024 | Add grid input manager Add character controller |
June 4, 2024 | Disable camera pan Update one line from previous commit Revamp camera rotation system Add player and placement system as prefabs Change main scene to daylight Add scriptable object to hold grid objects data Add programmer art for items for grid placement system Unpack unnecessary prefabs Add grid position indicators |
June 6, 2024 | Fix bug where execution of Awake methods is different in build than in editor Lighting issue where directional light would overwhelm item previews Fix bug where deleting fish of different species throws nullref |
Files
CEOFishDemo.zip 54 MB
Jun 06, 2024
Get CEO Fish (Tank Editor Demo)
CEO Fish (Tank Editor Demo)
Sell fish and grow your business with friends!
Status | In development |
Author | brinanr |
Genre | Simulation |
Tags | Automation, Farming, Fishing, Management, nature, Sandbox |
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